Physicalization of Statistical Data
of the Russian Premier League Teams in the 2022/23 Season
Anna Ivashechkina's project of crocheted statistics
was created under the supervision of Tina Berezhnaya

March to September 2023
Sketching, selection and purchase of materials
October 2023 to March 2024
Creating dolls, coaster and legends for them
March to June 2024
Summarizing and formulating perspectives
1 step
Sketching
The doll's body was originally planned to have
19 indicators. Some of them are placed according
to figurative associativity (foot - goal, glove - save), others according to the principle "if there is space, there will be a number".
But in conversation with the supervisor, a number
of shortcomings of the sketch were revealed:
-
Excessive number of indicators;
-
Inconsistency between the objects
and the numbers and the numbers plotted
on them; -
Difficulty in relating specific numbers to what they show (e.g., how to understand that
the number of spectators is embroidered
on a pant leg); -
Disproportionately of the numbers to each other.
March 2023
It was decided to change the sketch by reducing
the number of figures and giving them to parts
of the object that would correspond to the values
by their number or size.
And so much so that there would be no need to embroider the numbers themselves on the object.
Thus began the search for optimal shapes and sizes.
At the same time, colours were selected at once.
The only thing that remained unchanged from the original idea was the pie chart made of hair.
September 2023
Principles of distribution, coding and colouring
Hair - ratio of Russians
and foreigners in the squad
The data selection process involved the calculation
of three indicators:
-
the total number of players in the team;
-
players with at least one Russian citizenship;
-
players who do not have Russian citizenship.
The brown colour was given to Russian players
in the squad, while white was given to foreign players.
The chestnut colour of the yarn looks natural on the toy. A different shade, similar to natural hair colour, would most likely have blended in with the brown. So would black. White is perfect in this regard: it both contrasts and looks appropriate.
The boots remained yellow and red, but the first version was supposed to simply embroider the values on the sole.
After that there was an idea with spikes, the number of which would be equal to the cards. But it turned out to be impossible because of their number (the maximum value is 80 pieces).
Therefore, it was decided to play with another element of shoes - laces. They consist of chains, each of which is equal to a unit of the index.
The boots are the number of cards

Length of gaiters - number of goals
The length of the gaiters also corresponded to the goals scored and conceded, but their colour became not unique for each team, but universal for all.
The white gaiters represent goals scored and the black ones represent goals conceded.
But there was a problem: how exactly to show the number of goals. The first option was one row = one goal. However, the maximum value was 74, i.e. 74 rows. While according to the scheme the total leg length is 54 rows.
Another variant of coding: one crochet = one goal. But with this calculation the gaiters would look more like very short socks.
So an alternative was found. Each goal is equated to five single crochet.
In the process of changing the sketch, the shorts became an indicator of wins and losses - by pant legs, respectively. The scoring systems tried were the same as for the gaiters - by rows, and on the principle
of one match - five single crochet.
In the end it was decided to opt for the piechart. Take the two pants, consisting of 790 crochets, as 100 per cent. Then find the percentage of wins-draws-losses and transfer them to the crochets accordingly.
Initially there was a dilemma about which colours to choose: to make a unique piechart in club colours, or universal designations for all:
green - win, grey - draw, red - defeat.
Shorts - wins/draws/losses
The T-shirts are almost as real
There were almost no values left on the jersey, except
for the number of points in the form of a number
and the coach's name on the back (if the team management changed during the season, the coach
with the highest number of matches played during
the season in all tournaments was chosen).
The remaining numbers were removed.
For some teams (e.g. Spartak, Akhmat, Krasnodar, Ural, Krylya Sovetov, Sochi, Pari NN) individual schemes
of jerseys were developed.
The logos were printed on dense felt.
Injuries and "dry" matches - bandage and goalkeeper's glove. Different coding options were considered
for the bandage, but the optimal one was the gaiter type: one injury = one single crochet. The colour
of the bandage was also chosen by association:
the familiar white bandage.
For the number of games without conceded goals,
the image of a goalkeeper's glove was chosen. After all, "dry" matches are an indicator of the individual statistics of goalkeepers.
There was an option to make a piechart of fingers with the ratio of "dry" matches to games with conceded goals. But the variant where each finger is taken as a separate match turned out to be the most acceptable.
Light grey is quite neutral and can be associated with "dryness".
Hands - injuries and "dry" matches

Eyes - position in the table
The colour of the eyes is not chosen randomly,
but is subdivided like the marks in a league table: the top three, the remaining participants and the clubs relegated to the lower division.
The manufacturer has three eye colours: brown, green and blue.
Blue for the medallists, brown for the eliminated, green for all others.
The logic of this choice is justified by colour theory, where they are arranged in this order (or the reverse,
if you follow the circle).
The resulting coding scheme
